This group is somewhat larger, and the planning stage has also been a little different, more interactive. This is the first project in which I've extensively used Google Wave, and it has proved to be a rather valuable tool. Active discussions have ranged from character concepts to details of the game world, particularly the technology of airships. It's always nice when a group has enthusiastic people with useful interests and knowledge. Less work for the GM. :)
More about the campaign will undoubtedly follow, once actual play gets on the way. I don't think I'll be writing similar prose plot summaries I've usually done. It just takes too much time, time I could use, for instance, for planning the next sessions. Also, with a larger group, there'll be much more branching of the story, and sessions may well be longer as well. Of course we'll need to keep track of past events in some way, but the exact method will be seen when the time comes. One option is, of course, to do this as well in a more interactive fashion, in a Wave...
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